In this exciting webinar, Peter visits the campus of Riot Games and chats with Co-Founder, Marc Merrill.
The gaming industry is ripe for disruption and Marc is leading the charge with the most player-focused online game company in the world. In 2009, Riot Games released a multiplayer online battle arena game called League of Legends, which took the title of having the highest active player count in 2013. That success has since evolved into the League of Legends World Championship, Championship Series, and Mid-season Invitational Esports tournaments, which boasts over 100 teams in 14 regional leagues around the world.
What is the future of the gaming industry?
What technologies are being pursued by Riot Games to optimize the player experience?
How does Riot Games hope to impact the world in the next 5-10 years?
If you'd like to learn about one of the most disruptive industries this coming decade, and better understand what your kid means when he or she says they're 'destroying the Nexus,' please join our incredibly up-beat dialogue.
Whether or not you're a gamer, I guarantee this is an exponential look into the future that you won't want to miss!